The scope of works will include major renovations/civil works and installation of medical equipment to improve hospital capacity to respond to emergencies. Updates to physical building infrastructure will include measures to improve the climate adaptation of facilities and to mitigate against climate change. The aim is to support 6 hospitals at FMS level - one in each FMS as well as in the Benadir Regional Administration. The project will seek to help upgrade the infrastructure and develop the capacity to manage climate emergencies including preparedness and response plans, creating a climate emergency hospital response team, and upgrading and upgrading medical capacity to handle the impacts of climate shocks (malnutrition, injuries, drowning and climate-sensitive diseases). The objective is to support selected hospitals with additional resources to strengthen their capacity to respond to COVID-19, specifically in setting up isolation areas. UNOPS will implement component 3.1 Building Emergency Response Capacity at Hospitals of the World Bank’s Somalia Covid-19 Emergency Vaccination Project. SOCO is largely focused on assisting partners with the implementation of physical infrastructure projects including construction and rehabilitation of rule-of-law infrastructure, transport infrastructure (roads, airports) and public administration infrastructure. SOCO works with multiple partners including the Governments of Somalia, bilateral and multilateral donors, United Nations agencies, funds and programmes. Located in Mogadishu, Somalia, the Somalia Country Office manages a growing portfolio of engagements. In doing so, UNOPS aims to exceed client expectations in the delivery of quality services throughout the country.īackground Information: Somalia Country Office (SOCO) The aim of UNOPS in Somalia is to provide implementation services to the Government of Somalia, the donor community and partner agencies in the reconstruction and development of the country. The functional objective of UNOPS in Somalia is to deliver projects in an efficient and effective manner, to achieve the development outcomes sought by the Government of Somalia and the donor community. At the London Somalia Conference in May 2017, a Security Pact was agreed by Somalia and the international community, which will allow for sustainable, long-term security based on mutual accountability. The government has set out an ambitious agenda for its term (the period to 2021). A landmark electoral process in late 2016 and early 2017 resulted in a peaceful transfer of power to a new President and government, in place since February and March 2017 respectively. The Somalia National Development Plan (2017-2019), builds on this foundation laid by the Compact and sets the priorities for national recovery and development in full collaboration with national and regional governments. The Federal Government of Somalia (FGS), established in 2012, and international community have driven a process of rebuilding of functioning government institutions and processes through Somalia’s peacebuilding and state-building priorities under the Somali Compact (2013-2016), based on the Busan “New Deal for Engagement in Fragile States” agreement. Somalia is amid major new political and security developments that will offer a greater possibility for peace and security than the country has seen in over 20 years. This is an exciting and rewarding opportunity to help shape UNOPS’ efforts to support the expansion of affordable, accountable and effective policing in Somalia. Qualified female candidates are encouraged to apply. UNOPS -Somalia Country Office (SOCO) is recruiting this position: Senior Project Manager UNOPS Somalia Country Office (SOCO) exciting career opportunity:
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You get the classic Malibu three-spoke steering wheel with power steering. But what you'll really enjoy is the experience behind the wheel. This has all the right features for a great cruiser, including cold factory air conditioning and an upgraded Alpine AM/FM/CD stereo with Bluetooth and iPod input. The custom gray seats have a soft cloth, and the unique pattern is continued on the doors for a nice total package feeling. While the outside has added aggression, the inside has added comfort. Plus, the Centerline wheels unite the ideas of shine and aggression perfectly. More than just look sinister, the black is a great backdrop for all the brightwork in the grille and complete side trim. The black paint has the slick look of darkness, and this intimidation is enhanced with the painted bumpers. 1968 was a particularly mean-looking year for the El Camino, including styling that was updated to give the front overhang that look of angry eyebrows. With El Caminos getting caught up in the muscle car war that was consuming its Chevelle sibling, they became the baddest truck/car around. Along the way, something else got added into the mix.attitude. This was the one vehicle that could go to church on Sunday, and run a bale of hay from the fields on Monday. The great thing about an El Camino was that it was supposed to be adaptable for everything. So it's amazing you can get this full package for such an obtainable price. More than just the sleek body, you're going to discover a powerful fuel-injected V8, overdrive, and a custom A/C interior. The more you look at this 1968 Chevrolet El Camino, the more you realize it's a very custom vehicle. About 4 months ago I received whats left of my dads ol 68 elcamino he past away and I guess he knew I would love owning what I remembered as a kid and how much fun we had in this car any how Now I have it and I'm going to do a total frame of rebuild even if it takes me half my life to do it the bad is the whole front end is missing as in nothing sitting in front of firewall the motors gone everything almost like some one just stripped it someone said If I could find a 68 Malibu or cheval front nose or donor car id have it so please if you or anyone hear's of a cheap donor nose let me know I'm not rich and I do have children so I'm gona do the best I can when I can I want to bring it back to exactly how he had it that thing could cook dinner on the back end man it could lay some rubber I will be looking for a 396 bb period correct even if it needs a total rebuild which is what I think I need also have the turbo 400 trans and I even have bb radiator found that behind the seat yesterday lol and other than that any suggestions I'm open to hear anything as in is it better to put poly body bushings or rubber I don't know the frame hasn't a scratch on it front to rear so I'm going to get some friends to help me lift off the back and start right at the frame with my son I can already tell its gona be a big big job but I'm up for it but anyhelp on finding a front end and I'm all ears years ago living in nh you could find stuff in junk yards now nothing and I just cant afford all new plus I think aftermarket just wont look as good as original well the long and short is anybody help or any special ideas I should do I'm all ears thanks for taking a few minutes to read this.MEAN FUEL INJECTED 350 V8 W/ UPGRADES! AUTO W/ OD, PS, TONS OF ENHANCEMENTS, A/C This is a little disappointing because one of the reasons why players like It Takes Two is because of its co-op multiplayer mode. Embark on the craziest journey of your life in It Takes Two, a genre-bending platform adventure created purely for co-op. So, if you are using PS4 to play It Takes Two, and your mate is utilizing PC for the same, then it is impossible for you guys to play together. Now they must reluctantly find a way to get back into their bodies, a quest which takes them through the most wild, unexpected and fantastical journey imaginable. It Takes Two does not support cross-play between PS4/PS5 and PC. As the couple is going through a divorce, through unknown means their minds are transported into two dolls which their daughter, Rose, made to represent them. It Takes Two is a running, jumping and exploring game that tells a story of a young girl, Rose, whose parents are divorcing. Something out of the ordinary Bring your favorite co-op partner and together step into the shoes of May and Cody. Founded to push the creative boundaries of what's possible in games, Hazelight is the award-winning studio behind the critically acclaimed A Way Out and Brothers: A Tale of Two Sons. Kick gangster squirrels furry tails, pilot a pair of underpants, DJ a buzzing night club, and bobsleigh through a magical snow globe. Founded to push the creative boundaries of what's possible in games, Hazelight is the award-winning studio behind the critically From Hazelight comes It Takes Two an innovative co-op adventure where uniquely varied gameplay and emotional storytelling intertwine in a fantastical journey. It’s beautiful, breakneck-paced, and bubbling over with. Summary: From Hazelight comes It Takes Two an innovative co-op adventure where uniquely varied gameplay and emotional storytelling intertwine in a fantastical journey. It Takes Two (Intl Version) - Adventure - PS4/PS5 Invite a friend to join for free with friends Pass, and experience a thrilling adventure built purely for. It Takes Two is a spectacular co-op adventure that lays down a path of great gameplay ideas and uses it to play a giddy game of hopscotch. Old Castro talks about "Old Ones" of interstellar origins that once resided in great Cyclopean cities, and which now slumber beneath the oceans, waiting to be activated by a chance confluence of astrological and human affairs.Īfter reading the document, Thurston visits Wilcox in the present day, finding him a successful decadent sculptor who still remembers the word "Cthulhu" from his dreams. Out of the many cultists that are apprehended, Legrasse finds the testimony of a lucid elder named Old Castro most compelling. The men find a mass voodoo ritual, with dozens of men dancing among burning human remains arranged around an eight-foot effigy of the creature from Wilcox's bas-relief. Locals directed the policemen into an area of the swamp widely considered to be dangerous and cursed, where they heard the sounds of chanting and tom-toms. Legrasse reveals to Angell and the others that as a member of the New Orleans police the previous year, he was tasked with responding to reports of kidnapping and murder in a rural outpost in the southern Louisiana swamp. Webb's phonetic transcriptions of these rituals, compared alongside Legrasse's, reveal the phrase, "In the house of R'lyeh dead Cthulhu waits dreaming." However, one named William Channing Web, attests to having encountered the idol among Inuit rituals in West Greenland. Louis in 1908, where a man named John Raymond Legrasse produced a similar statuette, obtained in a raid on a voodoo ritual in Louisiana, to a panel of befuddled experts. This document contains Angell's notes from a meeting of the American Archaeological Society in St. Thurston then recounts the second part of Angell's manuscript, noting that only Angell, not Wilcox, knew the true import of Wilcox's dreams. He also finds news clippings that record instances of worldwide hysteria and unrest on March 22nd. On the night of March 22nd, Wilcox becomes feverish and deliriously imagines "Cyclopean cities" and a gigantic monster "miles high." Thurston finds addenda to the manuscript that prove that Angell started recording the dreams of other participants at this time, finding poets and artists to be the most likely to have experienced the same visions as Wilcox. Wilcox once showed up in Angell's office with the sculpture, speaking of strange dreams he had after an earthquake on March 1st. In the first part of Angell's manuscript, Thurston learns how a sculptor from the Rhode Island School of Design named Henry A. Among Angell's possessions, Thurston finds a locked box that contains an odd clay bas-relief, and a two-part manuscript entitled "CTHULHU CULT." Thurston studies the bas-relief sculpture, which features the outline of a figure that looks like an octopus, dragon, and human combined. Thurston informs the reader that he is the executor of his late grand-uncle's estate, a retired professor at Brown University named George Gammell Angell. * Character Creation | Call of Cthulhu Role-playing Game Resource - This is more of a 'how to' resource to create a CoC Character.The title announces that the speaker of the story, Francis Wayland Thurston, has perished, and that what follows has been found among his papers. Again, I have not tried it but if you do please place a review. * The Keep - Online CoC Character Sheets - This one works off of javascript and is meant for printing, but I suppose you can transfer the info generated. If you do use it, please place a review here. There are also other options there too: 1920s Investigator Companion, Dreamlands, Walker in the Wastes, etc. I have not tried it but the good point is it costs nothing and has versions for 5.5 and 6.0 rule set. * Byakhee CoC Character Generator | John Fiala's Website - This Generator is offline. Seeing that the current CoC game is based on the 6th edition there are some options out there to be Discussed in this Thread. Of course any Player can go through the labor of creating the Character manually, but generators can make it easier. To make things easier we have also introduced a easy to use CoC generator to the Text Role-playing Game Creator, however it is the D20 version. We recently introduced the Call of Cthulhu Role-playing Game into the Mystery & Horror Role-playing Game Board thanks in part to MichaelC for his willingness to GM and Chaosium Inc., the current publishers for the game. “I was at the battle station, just trying to make sure everything was going smoothly, but a lot of people in the studio got to relax and watch. “It was a super exciting night,” Fielding said. The team spent the next few hours sharing their concurrent player numbers, with everyone racing to post the latest milestone. It’s an amazing feeling, seeing people love something that you put so much work into.” “It was this amazing turn of people being incredibly upset and frustrated, then the game goes live, it suddenly gets a lot quieter, and then ten, 20 minutes later people just start raving about the game. “The combination of people being both disappointed and incredibly excited leads to a pretty hectic atmosphere,” Fielding said. Working on those new systems may need to wait a little while though, because Fielding says, “right now we’re just making sure everything’s going smoothly." V Rising’s launch day was a rollercoaster, as a small delay added extra stress for the team before they could finally release their game. “The game design philosophy is that every system in the game should affect every other system, so we want to observe and adapt and fill out the scope going forward.” Notably, it wants to expand and improve V Rising’s end game: “But there’s so many other ways that we can work on that going forward,” Fielding said. Stunlock does have certain plans already. Especially if you give them an open world game, how they play will always be different than what you expect. “We’re leaving it a little bit open as we see how people interact with our systems because players will do anything. “We know that there are a million base systems in the game that can all expand in infinite directions,” Fielding said. I think it doesn’t really process until you see it or feel it.” “We have a fairly unique game that’s kind of hard to explain – we say dark fantasy vampire survival action RPG – and when you say that there’s a million different things your brain can do with it. When you’re just hearing about the concept it’s really hard to grasp what it is,” Fielding continued. “I think that’s when they started paying attention, which makes sense. “We really started to get a lot of attention when we went into closed beta, when people really got an opportunity to get their hands on the game,” Fielding said. That changed as soon as they could actually play V Rising. “A very small company with a brand new IP? It took a lot of people a long time to start to take notice.” “It’s been a slow ramp-up”, laughed Fielding. Stunlock has been working on V Rising for around three years but only revealed it in May 2021 – and not many people seemed to pay attention. As a result, it's a sprawling, multi-genre beast that takes in huge swathes of the modern MMO landscape and repurposes them. But what begins as a survival action game in the vein of Diablo soon turns into a fully open world adventure with base-building, not to mention co-op and versus multiplayer. V Rising begins with the player, as a fully customisable vampire, waking up after a century-spanning sleep, very weak and in need of blood.
Are Altra running shoes good for trail running? If you’re looking for Altra shoes with more arch support, the Provision 6 and Paradigm 6 models are specifically designed with that in mind. The zero heel-to-toe drop keeps your forefoot and heel at the same height, which promotes better form and alignment. Most Altra running shoes have a more neutral arch that allows your foot to move naturally while still being supported. The shoes cost between $40 and $160.įrequently asked questions about Altra running shoes Do Altra running shoes have good arch support? Popular Xero models include the HFS, Prio, and Terraflex. Xero uses renewable materials when possible and offers a 5,000 mile sole warranty. The soles are generally thinner, which helps mimic the feeling of being barefoot. Xero manufactures footwear with flexible soles and a wide toe box to encourage proper posture, balance, and alignment. The shoes range in price from around $110 to $190. Popular Lems models include the Trailhead, Nine2five, and Primal. The company uses vegan and recycled materials as often as possible. Lems strives to create sustainable, minimal footwear featuring flexible, lightweight designs based on the natural shape of your foot. Aside from the Rekovr, all shoes are vegan. Popular Topo models include the Trailventure, Ultrafly, and Spector. They have a roomy toe box and fit snugly in the midfoot and heel. Topo makes road, trail, and recovery shoes with minimal or zero drop that support natural, comfortable movement. Here’s a quick look at what these brands have to offer. There are other running shoe brands to consider if you’re in the market for zero-drop shoes, including Topo, Lems, and Xero. How does Altra compare with other running shoe brands? We will be hitting our goal of 4K 60 FPS. Quantum Error currently is running at 4K 65-70 FPS unoptimized. Not sure where this quote comes from but, it didn’t come from us. The developers have confirmed that it will feature real-time ray tracing on the PS5, and that it will be making use of the DualSense’s haptics and adaptive triggers. Quantum Error is in development for the PS5 and PS4, and will be launching some time in 2021. Responding to a post on Twitter claiming that the game is struggling to hit 4K and 30 FPS on the PS5, the developers responded via the game’s account that that isn’t accurate, stating further that right now, in its unoptimized state, the game is running at 4K and 65-70 FPS on the PS5, and by the time it’s been optimized fully, it will be hitting the 4K60 goal. Not too long ago, they said that they were targeting 4K and 60 FPS on the PS5 for their upcoming cosmic horror first person shooter Quantum Error, and recently, they reiterated that they will be hitting that target. When the Monad Quantum Research Facility 30 miles off the shore of CA - is attacked by an unknown entity, engulfing the complex in flames and putting it into a full containment lock-down, a distress call is sent for mutual aid to the Garboa Fire Dept in San Francisco, CA. One developer that is confident of hitting that target, however, is TeamKill Media. If last year proved anything, it’s that there’s definitely a market for cosmic horror, so there’s bound to be a good portion of gamers chomping at the bit for more.There’s been a lot of talk in recent days about whether or not the PS5 will be able to run games in true 4K, with some reports suggesting that developers have been struggling with getting games to that mark on Sony’s upcoming next-gen console. There’s no official release date yet for Quantum Error, but we’ll be certain to let you know when that changes. Yes, it received mixed reviews, but it was praised for its atmosphere, which is of the utmost importance. Quantum Error, TeamKill Media's upcoming PlayStation 5 title, will be a new game reminiscent of old titles like Doom 3 and Dead Space. Lovecraft, was officially represented with the survival horror game Call of Cthulhu. Published TeamKill Media's new PS5 exclusive Quantum Error will evoke Doom 3 and Dead Space, and blend atmospheric horror elements with FPS gameplay. If you need proof, look no further than 2019, which saw an abundance of cosmic horror games, represented in all sorts of different genres.Įven the master of cosmic horror himself, H.P. There are plenty of games that take place among the cosmos, and there’s certainly no shortage of horror games, but cosmic horror breeds scenarios that are ideal for video games. Of course, the announcement trailer released earlier this year gave a glimpse into the game’s premise and any fan of cosmic horror should be shaking with anticipation. This is the Monad Quantum Research Facility, and the entity that attacked it seems horrific, in a very cosmic way. This isn’t just any ordinary building, however. The player is put into the shoes of firefighter Jacob Thomas, who finds himself charging into a burning building to find survivors. On the surface, Quantum Error is about fighting fires and saving lives. They could still verify an Xbox One release, or maybe this generation is now off the table entirely? We’ll have to wait and see. The announcement accompanied a new video, one that shows just how menacing bright green squares can be.Ĭuriously, the announcement did not mention the Xbox One, even though the game was originally slated for both this console generation and the next one. Times change, however, and now the game is also headed to Microsoft’s Xbox Series X and Xbox Series S, meaning the title will no longer be a PlayStation exclusive. Quantum Error, the upcoming PS5 horror game from developer TeamKill has received a new gameplay video during the Future Games 2 years ago. At the time of the announcement, it was a PlayStation exclusive title, on its way to both PlayStation 4 and PlayStation 5. TeamKill Media, the developers behind 2019’s Kings of Lorn: The Fall of Ebris, announced their upcoming cosmic horror title Quantum Error way back in April of this year. Though Weller wrote most of these songs himself, his collaborative side is in evidence throughout: True Meanings is full of guest musicians who span eras, including Rod Argent of the Zombies, singer-songwriter Lucy Rose and Noel Gallagher, along with the venerable English folk musicians Martin Carthy and Danny Thompson. He’s on the make on “Come Along,” wondering “what is going on underneath that dress” as his narrator attempts to talk someone into coming home, or at least somewhere private, with him. There’s a disconcerting air on “Wishing Well” as Weller plays up contrasts: his voice is airy on the verses, and turns deep and resonant on the refrain as he sings with a quiet forcefulness about peeling away layers in search of something honest. His vocals are gently buoyant on “Gravity,” floating through rich orchestrations. Weller is a picture of patience on “Glide,” his voice smooth and low over acoustic guitars before giving way to pastoral strings on the instrumental break. The modfather manages to keep his fidgety energy mostly in check on True Meanings, a collection of 14 songs with elegant musical arrangements that never fully dilute his intensity. All told, Weller has spent 45-plus years pushing himself forward, dabbling in punk, pop, R&B, blue-eyed soul and, of all things, deep house. He’s certainly restless: Weller has demonstrated wide-ranging musical taste on 13 previous solo albums, plus six with mod-revivalists the Jam in the ’70s and ’80s, and another five (and a mini-LP) with his sophistipop outfit the Style Council in the ’80s. Now it’s Paul Weller’s turn with True Meanings, a surprisingly tender collection of songs from a guy who is sometimes thought of as brusque. Elvis Costello did it twice with Burt Bacharach, and Rod Stewart has mined five volumes in his Great American Songbook series. Maybe it’s inevitable that British singers with a penchant for sharp suits will eventually make a crooner album. Retrieved 10 July 2020.From on True Meanings :
The backgrounds are imaginative in look, are incredibly detailed with every one looking like hours went into making just that one. The drawing in the animation is very smooth and elegant, and with no signs of roughness or jerky movements. 'Raggedy Ann and Raggedy Andy' is wonderful in every way. It's even better than a lot of the late 30s cartoons which takes some beating. It is easily one of the best of Fleischer's early 40s output, being one of the few outstanding ones, and proof that the studio hadn't completely lost it. While loving all three of the Raggedy Ann cartoons and pretty much equally (the only flaw in all three being the jarring racial stereotype in 'Suddenly It's Spring'), 'Raggedy Ann and Raggedy Andy' is perhaps the best. As indicated, Fleischer Studios were not near as good as they used to be by the early 40s, with the Popeye theatrical series being the only theatrical series of theirs to be watchable. There are multiple versions of collecting software ranging from simple inventory systems for amateur collectors to full-fledged real time collectibles inventory software.The Raggedy Ann cartoons were not many, only one from Fleischer Studios (this one, made when they had drastically declined) and two from Famous Studios ('Suddenly It's Spring' and 'The Enchanted Square', both made in one of the studio's better years). Users can create as many collections as needed with a single copy of the software. As a figurine collectibles and doll collector, one of the big challenges can be managing your collection in an efficient and accurate way. Raggedy Ann and the Tagalong Present (1971)Īntique collecting software allows collectors of Raggedy Ann dolls and books to keep a visual record of the appearance and condition of items in their collections, and to identify individual collection records at a glance. Raggedy Ann and the Wonderful Witch (1961) Raggedy Ann and the Hobby Horse (1961) by Raggedy Ann and the Slippery Slide (1947) Raggedy Ann in the Snow White Castle (1946) Raggedy Ann and Betsy Bonnet String (1943) by Johnny Gruelle Raggedy Ann Helps Grandpa Hoppergrass (1940) by Johnny Gruelle Raggedy Ann and the Golden Butterfly (1940) by Johnny Gruelle Raggedy Ann and the Laughing Brook (1940) Written by Johnny Gruelle, illustrated by Worth Gruelle Raggedy Ann and the Left-Handed Safety Pin (1935)Īnd illustrations by Johnny Gruelle, music by Chas. Raggedy Ann in the Deep Deep Woods (1930)Īnd illustrations by Johnny Gruelle, music by Will Woodin Written and illustrated by Johnny Gruelle The Paper Dragon: A Raggedy Ann Adventure (1926) by Johnny Gruelle Raggedy Andy's Number Book (1924) written Raggedy Ann and Andy and the Camel with the List of Raggedy Ann stories written both by Gruelle and other authors: Millions of young readers all over the world. Tales and colorful pictures and has stirred the imaginations of The little rag doll with the red-yarn hair has inspired timeless From the days of her discovery by the real Marcella, Journey, Raggedy Ann and her friends learned a small but valuable The end of the story, after an exciting adventure or wonderful Regardless of who actually wrote and illustrated them. Illustrated a series of books until his death in 1938 many moreīooks were released and credited to Johnny Gruelle after his death, Stories (1920), introduced the character of her brother, RaggedyĪndy, a vintage doll dressed in sailor suit and hat. Sold at Bonham's auction for $225 in 2013. John Wright dolls of Raggedy Ann and Andy each with their metal buttons, in its original box. Pair of Vintage Dolls of Raggedy Ann & AndyĪ pair of R. Original doll and, Grandma made a new dress. Said that the vintage doll had no face, so, it was her Dad who put theįamous black eyes, red triangle nose, and separated mouth on the Was found in an attic trunk by Gruelle’s daughter, Marcella. Vintage Raggedy Ann always has a warm and optimistic outlook and a calm approach to difficulties.Ĭharacter on a real rag doll that belonged to his mother. This mischievous vintage rag doll and her enchanting toy friends were introduced to young readers in 1918 by author Johnny Gruelle (1880-1938). The character was first created as a doll in 1915. Young children for almost one hundred years. Raggedy Ann is a fictional character who has been entertaining and charming The little girl wears a vintage 1915 smock dress of natural linen with golden thread embrodery. This vintage doll favorite is dressed in red-striped stockings, flouncy white apron and flowered frock (beneath which resides a fat red heart labeled “I love You”). |
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